The History of the World Eadaë

 

The Gods have written their book of days, and it spans millennia.  From the earliest societies of those beings who lived before the gods, to the springtime of the gods themselves, on through the ages of magic and man, the world has turned and spawned legends and horrors and mighty civilizations.  There is no end to this cycle, save for when the Last Leaf Falls. 


The information on these pages represents a time line of the world of Eadaë.  Please note that it is highly incomplete, and much of the information presented here for each age will eventually be presented on a separate page.  Items are also subject to change, although I will attempt to make some sort of note when finalized information is presented.


What's New

October 30, 2005

  • Added the Ûriad Age time line page.

October 17, 2005

  • Added the Eolin time line page.

October 5, 2005

  • Added a link to the Elder Age time line.

July 31, 2005

  • Revamped most of the time line.  I'm much more satisfied with it now!

May 20, 2005

  • Added the Ansendian Age page.

January 21, 2005

  • Added some specific occurrences under some of the Ages.

January 8, 2005

  • Added a few story and character info bits to the time line.

December 4, 2004

  • Finally got around to completing the skeleton time line.  For now, this should be sufficient for the setting, save for specific events that are relevant for the various stories that I have planned.  I'll add these events soon enough.

October 7, 2004

  • Added a brief description of the Eolin Age on this page.

October 5, 2004

  • Updated the on-site links at the bottom of the page, having forgotten that they still reflected my old Onewest page.

  • A radical refiguring of the entire time line.  I'll be adding content to each section soon, as well as some art, hopefully.

The Elder Age

Although the world has existed for billions of years, and most of that time it has been populated with some form of life, it was not until relatively recently, in geologic terms, that it became a barren place.  Into this the y'Asalla, the gods, were born of the Mother and Father, and they populated the planet with life from beyond the Walls of Air.  But even after this, the world was empty of any thinking being for eons.  It was not until the y'Asalla began to feel the desire for worshippers, as well as for something to take care of that could reciprocate the feeling with gratitude, that the Elder Age began. In this time, the gods brought forth the Yaurdwali te Dwauta, who in turn brought forth the Aewylin.  Mankind first appeared as well, and the world was eventually inherited by the lesser races after the fall from grace by the Yaurdwali.  The gods themselves retreated into Hybasa, preoccupied with the war that continued to rage in their heaven.  Last updated October 5, 2005

The Eolin Age

This was the age marked by the rise of the Aewylin people, who hereafter named themselves the Nonduil, the Free of the Mother.  For they had been set free from the bonds imposed upon them by the Yaurdwali, and had come to prosper and spread themselves, their art, and their ideas across the face of Ansend.  Also coming into their own during this age were the Äubrekka, and various other races of the Enkidai.  Here, more than ever, was the foundation of the future being laid.  But even so, Samildanach managed to send his poison forth, even as the y'Asalla remained concerned with the war in Hybasa, and through his foul whisperings did he cause the Nonduil to fall into a swift and horrible civil war, one that would shatter their people for all time, and end the Age with a terrible finality for them.  Last updated October 17, 2005

The Ûriad Age

It was through the grace and providence of Obroë and many of the other y'Asalla that the Enkidai, the Men of Ûriad were given their great civilization.  While much of the rest of the world was still steeped in their primitive, culture-forming existence, those of Ûriad had begun to unravel the mysteries of the stars and the world around them.  They began to create great art, and the first examples of literature began to develop.  In the end, Ûriad was a nation dedicated to learning and mighty architecture, the result of the continued benevolence of the gods.  But the y'Asalla were still primarily occupied with the war in Hybasa, and thus over time their blessings became fewer.  The Men of Ûriad began to lose faith, until finally cults dedicated to new gods began to crop up.  A day was finally reached when the y'Asalla were thought of as little more than minor deities at best, fairies at the worst, and all worship of them had ceased.  As such, the y'Asalla turned their backs from the Men of Ûriad.  Even Obroë, pained as he was for these had been his chosen people, walked away from them and set his attention fully on the war.  And with the withdrawing of the last of the y'Asalla's blessings, Ûriad began to fade, until at last it toppled into full ruin and all culture was lost, absorbed by neighbors and conquerors.

The Valensian Age

Amru becomes the conquering empire of Valensia, controlling the remains of Uriad, as well as the People of Mother Sky and the Aelgir tribes.  A common culture is thus spread throughout much of Ansend.

Valensia's rise causes the Aelgoncas tribes to band together into the single nation of Massawa.  Though often filled with internal strife, the nation always bands together to repel Valensian incursions.

The Weneshin Wy peoples form the feudal kingdom of Brellwaene, and call themselves the Manin.  This is a race-name that will stick with the peoples for ages to come.

To the far north the e'Gratën are forced into the deep valleys and high cirques by both Massawa and Brellwaene.

The Äubrekka span the mountains, and trade widely with the other nations of Ansend.

The Tog Masoka remain savagely primitive and form an impassable barrier, and become known as the Soggotha Hordes.

The Akk'yla riding hordes have conquered the T'sukante tribes, and through investigations of ancient Paradus ruins, discover secrets to the dark arts and found the Stygian empire of Acheros.

The Ahkali live in many tribes, and are set into ancient and strict patterns of culture.

The Jhul tribes found a tribal empire, Pythos, based on strength through numbers, and a hatred of all others.  Though they rule the Meru, though, those people still remain highly isolated.

The Uruiite tribes live much as they always have, but their southern kin have founded Kothem, a relatively technologically proficient people.

Great wars between Valensia and Acheros culminate in a devastating war of magic, toppling both empires and casting the rest of the world into confusion.  The skies darken and winters rule even the summertime.

The Angaran Age

Mighty Valensia has shattered.  The Thanelands, a feudal kingdom, arises quickly and in savage revelation of their new freedom.

The tribal kingdom of Arunaho arises from a mixture of Aelgoncas and Valensian peoples.  They bow to their supreme ruler, called Great Father.

Maceroda is the most intact remnant of Valensia, and is a republic of scholars. 

Massawa, no longer contesting against Valensia, reverts back to independent tribes.

Brellwaene divides in response to Valensia's fall.  Two brothers found Belenor and Arvieste, forever kin but forever apart in their philosophies.

The Äubrekka retreat into their mountains after the great war, and are rarely heard of again in the world of the Enkidai. 

The Soggotha learn the arts of civilization from Valensian survivors, and found the blood-worshipping kingdom of Sar-Soggoth.

The Ansendian Age

  • Lasting from 1,500 to 0 years before present.  A world once more rising from the ashes of that before it.  But magic in this world is still feared and mistrusted, and the nations that arise have forsaken the learning and remembrances offered by those of power.  They live in a world dotted with the ruins of past civilizations, but know them only as dim legends and myths, or not at all.  The nations that have arisen thus far are petty kingdoms with only the dream of empire.  It is a young age, filled with potential for adventure.  But the shadows of the past are stirring, and the Autumn is soon to fall....

 

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The Leaves of Autumn concept © John M. and Margo L. Dollan 2002-2005
This Page first uploaded February 22, 2003
Most recent update for this page October 30, 2005